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Multiplayer Bingo

Real-time multiplayer bingo with variable buy-ins and private games with friends.

Real-timeGameContract

Problem

Creating an engaging multiplayer bingo experience that supports real-time synchronization, private game rooms, and variable entry amounts.

What I built

  • Built collaboratively with two friends as a team project.
  • Implemented real-time game flow (rooms, syncing, state updates).
  • Built the game logic + basic anti-cheat/validation (as applicable).
  • Deployed and supported during real usage.

Tech

Next.jsTypeScriptWebSocketsReal-time SyncGame Logic

Challenges & decisions

  • Implementing reliable real-time synchronization across multiple players.
  • Building robust game state management and validation logic.
  • Ensuring fair play and preventing cheating in a multiplayer environment.

Outcome

Delivered a fully functional multiplayer bingo game that supports real-time gameplay, private rooms, and variable entry amounts. Successfully deployed and supported during active usage. Built as a collaborative team project with two friends.

Screenshots